Online Cube Battles
A simple multiplayer game with basic client prediction. Supports up to 6 players!
Made within 3-4 days for the Palette Lock Jam!
I used TypeScript / JavaScript in the frontend and Golang in the backend to prepare for a job interview / trial day. Surprisingly the whole codebase is less than 1000 LOC.
I hope you like it :)
Goal:
Destroy all other players by shooting them!
(You can only shoot once your previous projectile has been destroyed)
Controls:
- WASD or arrow keys to move
- Mouse aim + mouse button press to shoot
Known issues:
- The simple physics system I implemented for this game is only simulated once per frame, which means that projectiles sometimes fail to register a hit
Published | 18 hours ago |
Status | Released |
Platforms | HTML5 |
Author | FlightFight |
Genre | Action |
Tags | 2D, Arena Shooter, Multiplayer |
Average session | A few seconds |
Inputs | Keyboard, Mouse |
Multiplayer | Server-based networked multiplayer |
Comments
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240fps monitor go BRRRRRRRRR